- On the host side, a process periodically captures the desktop as a bitmap at some interval.
- It calculates the difference between current bitmap and previous bitmap as a bunch of "dirty" rectangles. This is to minimize the amount of data sent to the client.
- Dirty rectangles are compressed further. Currently there's a "no-op" encoder and vp8 encoder.
- This data is sent to the client.
- The client decodes the data and displays it.
- The communication is done using Google's Jingle protocol, which is based on XMPP and already used in Google's IM and video chat clients.
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